Pillar 03 · Branding & creative design

A brand that still holds together at scale.

Most brand work fails at the handover. A logo gets designed, a colour gets chosen, and within a year every deck, page and social post is a slightly different interpretation of it. We build the identity and the rules that keep it consistent, then apply it to the things you use every week.

  • 4–8 weeks for identity
  • Guidelines and templates included
  • Source files in your name

4–8 weeks

For a full identity

Source files

Licensed in your name

Guidelines

Short enough to be read

In practice

What you actually receive.

Brand projects are judged on the presentation, then handed over as a folder nobody opens. This is the delivery list we work to, agreed before the first concept.

01

The logo suite

Wordmark, stacked lockup, icon mark and favicon, in SVG, EPS, PNG and reversed for dark backgrounds. Named so nobody has to guess which file to use.

02

Colour and type values

Hex, RGB and print equivalents, the type scale, and line-height rules — plus the fonts licensed in your name where the licence allows it.

03

The guidelines

Short enough that somebody reads it: correct and incorrect use side by side, tone of voice, photography direction, spacing rules.

04

Editable templates

Social posts, proposal covers, case study layouts and email signatures as editable source files, not screenshots of a design.

The work

How the work runs.

Every stage below is part of the scope, in this order.

01

Positioning before pictures

Who the business is for, what it does that others do not, and the words to say it in. We write the messaging first, because design without a position produces something attractive and unarguable. That usually means a working session, a look at how your best clients describe you, and a short document you can actually use.

02

Identity

Wordmark, marks, colour, typography, layout and image direction, with the practical constraints included: how the logo behaves at 24 pixels, on a dark photograph, as a favicon, on a van. An identity that only works on a white presentation slide is not finished.

03

A system, not a folder of files

Guidelines that cover colour values, type scale, spacing, imagery, tone of voice and the mistakes people make when they are in a hurry. Plus templates for the recurring work: proposals, social posts, case studies, email signatures.

04

Applying it

Brand work is only real once it is in use: the website, the decks, the stationery, the signage, the job advert. We design those applications rather than leaving them to whoever opens a template file next.

Deliverables

The full scope of a brand project.

  • Positioning and messaging workshop
  • Logo suite and icon marks
  • Colour and typography system
  • Brand guidelines document
  • Social and presentation templates
  • Stationery and print artwork
  • Website design in the new system

Before we start

Three things we will not do.

Most of them save a few weeks now and cost a lot later. Being clear about them is faster than discovering the disagreement halfway through.

01

A logo with no rules

A mark without colour, type and spacing is an invitation for everyone to improvise. Within a year there are four versions in circulation and none of them match, which is how a brand quietly disappears.

02

Three options as a personality test

You get one direction, argued for, plus the alternatives we rejected and why. Picking between three mood boards tells you which one you liked in a meeting, not whether the brand survives a van livery.

03

Unlicensed typefaces

Fonts are licensed in your name or replaced with ones that can be. Discovering at year two that your brand font was never yours is an avoidable expense, and it is not the designer who pays it.

Straight answers

Before you commission a rebrand.

Proposal

Tell us what customers currently say about you.

The words they use, the ones you would rather they used, and where the brand has to live. That is usually enough to scope the work.

No sales call before we understand the problem. If we are not the right studio for the job, we will say so and, where we can, point you somewhere better.

01 — About you

02 — The project

The people you need it to win over.

Where you are now, what is not working, and anything already tried.

03 — Outcomes and scope

Numbers help if you have them — enquiries, sign-ups, search visibility, launch date.

Rough is fine. We will shape it into a scope.

04 — Budget and timing

A range is enough — we scope to it rather than past it.

Your details are used only to reply to this enquiry. See our privacy policy.